ONE SCREENSHOT OF A RANDOM DANNY-LOOKING BACKGROUND CHARACTER THAT APPEARED FOR 0.05 SECONDS IN SHADES OF GREY AND SUDDENLY HE’S GOT A NAME, A BACKSTORY, A DAD, FANART, AND FANGIRLS/BOYS. HOW?!?!
I find it hilarious. Can’t wait to see what the next explosion is when I actually remember to check the tag every four years.
okay so i posted this picture of the moon in Sonic Adventure 2 Battle as a joke on FaceBook.
and somebody LITERALLY thought that was the real fucking moon and SAVED and reposted this. they didn’t even “share” it!!
THIS GAME CAME OUT IN 2001.
HE THOUGHT IT WAS REAL
good job sega.
Oh myyy gosh
Even if I was able to get past that Jak 2 mission, I don’t know, I just feel that this isn’t Jak and Daxter. The original had platforming action, and I loved it. It was one of the only two titles I would ever give a perfect 10 on, aside from Ratchet and Clank, Up Your Arsenal. The gameplay in Jak and Daxter was top-notch, tight, and terrific. This was before Jak had guns or Dark Jak or Light Jak or used a plethora of vehicles. Naughty Dog focused on the actual platforming. The combat was actually pretty fun in Jak and Daxter, and I loved the use of the four eco colors in the game. Jaks 2 and 3?
I haven’t fully completed Jak 2 and I have yet to play through Jak 3, but from what I’ve seen of the series I do enjoy it. I can see where you’re coming from because I love the focus on platforming and the different biomes and places you visit in the first game, but I can’t say I was a huge fan of the control in the first game as much. I mean, the Zoomer definitely controls better in the first game, but I was never a huge fan of the vehicles in the first place, either in the first or second game (probably 3rd too). I don’t know if it’s just me, but the roll jump would not work if I was too close to an edge. Jak would roll and then plummet off the side even when I would hit the jump button. The double jump was a 50/50 for me in that some times it would work and other times in the same area I would jump, hit the button again, and instead of jumping Jak would just fall to his death. This was probably the main point of my dying and it left me so frustrated I almost stopped playing the first game. Also whenever Jak would grab onto ledges he would just drop even if I did no button inputs. I still like the first game quite a bit to a point, and I liked the bright colorful environments and simpler times but man did I have to fight against the control. I’m glad you really enjoy the game, and it looks like you didn’t suffer from as many control issues I had, so that’s good. I’m just enjoying Jak 2 possibly a little more in terms of control, but I definitely wish there was more platform focus.